With Embedded Engineer 3.0 we updated to a new a new licensing mechanism.
It automatically includes a 30 day demo period and also supports floating licenses and offline roaming for up to 30 days.
All customers with valid support/maintenance are entitled to update to the new license.
For a license update or a new license please contact: firstname.lastname@example.org
|Changed licensing mechanism||Changed||Licensing: 3.0 and higher|
|Added support for floating server and offline licenses||Added||Licensing: 3.0 and higher|
|Added integrated 30 day Demo license for testing||Added||Licensing: 3.0 and higher|
|Added user code sync support for Magic Draw Models||Added|
|Added includes generation for Attributes/Properties||Added|
|Added capability for code generation for only sub packages||Added||Packages|
|Added code editor for opaque/user Code with code completion and syntax highlighting||Added||Code Editor|
|Added progress bar and more details for MagicDraw||Added|
|MagicDraw plugin license from LieberLieber||Changed||Licensing: 3.0 and higher|
|MagicDraw progress dialog can now be resized||Changed|
|Added support for multiple generation languages (one per package).|
|Added Code Editor Save Strategy for the new code editor.||Added||Model Settings|
Added check for CallBehavior and Activity parameters to omit generation of "this/me" parameter for Interface functions.
|Removed includes for nested Classes||Fixed|
|Fixed duplicate defines when using "Consider define Scope" Setting||Fixed|
|Fixed duplicate declarations on static fields||Fixed|
|Code generation error for parameters in MagicDraw||Fixed|
|Fixed Json serialization issue for big UDI files||Fixed|